Hello, recently ive stumbled upon motor6d and what it offers. Straight to the point, the issue is:
Im trying to make a motor6d C0 point towards a Vector3 position
and finally attempting to try and understand how and what motor6d.Transform does and in my case it did practically nothing.
Another issue i have stumbled upon is if u try to change the hip c0 while an animation plays it will make it try to come back, heres an example gif with
--Basic example on how to use Motor6D's for positioning welding.
local positionalOffset = CFrame.new(0, 0, 0 --[[ this would be your vector3 variable ]])
local OrientationalOffset = CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) -- i don't know if you need this or not
Motor6D.C0 = positionalOffset*OrientationalOffset