So, im trying to make a hammer with motor6D. (much like the Chiefjustus Gavel) but everytime i equip it, it flips itself over!!
the heck-|359x500
How do i fix this?
Here is the code if you are wondering:
script.Parent.Parent[“Right Arm”]:WaitForChild(‘RightGrip’):Destroy()
local Motor6D = Instance.new(‘Motor6D’, script.Parent.Parent[“Right Arm”])
Motor6D.Part0 = script.Parent.Parent[“Right Arm”]
Motor6D.Part1 = script.Parent.Handle
Motor6D.DesiredAngle = 0
local anim = script.Parent.Parent.Humanoid:LoadAnimation(script.Parent.Idle)
anim:Play()