I have followed this tutorial How to animate Tool Parts (Guns, Knifes etc.) in an attempt to accomplish the same thing, but with a sword. I feel like I have done exactly what it says, but I still cannot animate the sword.
All the parts in the sword are welded with motor6ds created by the rigedit plugin. Then, I created a motor6d and set the Part0 to torso, and Part1 to the sword’s BodyWeldPart object. Yet, it does not show up in the animation editor. I am confused as to what I am doing wrong here.