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What do you want to achieve? Keep it simple and clear!
The Motor6D’s C0 CFrame should point to the humanoidRootPart.
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What is the issue? Include screenshots / videos if possible!
Currently, the Motor6D’s C0 CFrame only changes the y axis’s orientation by only a few degrees
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What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have tried using alignOrienation before realizing that wasn’t the ideal the solution.
local ObjectsToRotate: {string} = {
"Cylinder",
"Base",
"Head"
}
if Root and Target.PrimaryPart then
for i, v: Instance in pairs(ObjectReference:GetChildren()) do
if v:IsA("BasePart") and table.find(ObjectsToRotate, v.Name) then
local Motor : Motor6D = Root:FindFirstChild(v.Name) :: Motor6D
if Motor then
local Orignal = CFrame.lookAt(Motor.C0.Position, HumanoidRootPart.Position)
local x, y, z = Orignal:ToOrientation()
local rx, ry, rz = Motor.C0:ToOrientation()
local YCFrame: CFrame = CFrame.new(Motor.C0.Position) * CFrame.Angles(rx, y, rz)
Motor.C0 = YCFrame
end
end
end
end
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