Motor6d/Weld breaking the Animation Editor

Let’s say I’m trying to make a motor6d/weld for a part or something on a certain model. Normally, I have no issues with this; I simply apply the instance and works fine.
But, I apply the motor6d/weld to this certain model and then this happens:
(Motor6d example)




(Weld)



image

In both examples, this is all the model contained:
image

I double checked and compared with healthy models and they’re the same:

  • The part was unanchored in both examples.

  • All parts of the humanoid were unanchored

  • Nothing else was affecting the LeftArm in the weld example

  • Nothing else was affecting the Torso (that shouldn’t have been) in the Motor6d example.

I don’t know if this helps but the model was stored in ServerStorage for an extended period of time, that’s my leading suspect of the problem because the motor6ds and welds work fine for other models.

Why is this certain model being kicked out of of the Motor6d/Weld club?

so the issue is that the part won’t move? Have you tried swapping part 0 and part 1 in the weld?

Unfortunately swapping Part0 and Part1 doesn’t fix it…