Im making something where a gui follows the player’s mouse in order for it to act something like a magnifying glass.
I placed a click detector on the part where the gui is magnifying, but does not respond.
How can I make the mouse ignore the gui and be able to click through it?
- Hover is transparent but the button only works when its not visible
- Not selectable
- Could set it aside, but I prefer to keep it simple.
- It just cant pass through the viewport frame.