Mouse cursor doesn't update on Menu open in live Roblox servers

I connected a function that changes the UserInput’s MouseIcon to the the Menu being opened and closed

serviceui:GetPropertyChangedSignal("MenuIsOpen"):Connect(function()
	if serviceui.MenuIsOpen then
		menumouseset()
		menuopen = true
	else
		menuopen = false
		updmouse()
	end
end)

Behavior in Roblox Studio:

Behavior in Roblox:

Expected behavior

I much prefer the former’s behavior to the latter’s. The MouseIcon should be changeable upon the Menu opening.

3 Likes

Thanks for the report! I filed a ticket in our internal database.

giving you a hint: this bug was around since years

Thanks for reporting this issue. We’ve looked into it but haven’t been able to find any problems on our side. Could you check if it’s still reproducible? Also, could you clarify what exactly isn’t matching your expectations? Thanks!