Mouse cursor doesn't update on Menu open in live Roblox servers

I connected a function that changes the UserInput’s MouseIcon to the the Menu being opened and closed

serviceui:GetPropertyChangedSignal("MenuIsOpen"):Connect(function()
	if serviceui.MenuIsOpen then
		menumouseset()
		menuopen = true
	else
		menuopen = false
		updmouse()
	end
end)

Behavior in Roblox Studio:

Behavior in Roblox:

Expected behavior

I much prefer the former’s behavior to the latter’s. The MouseIcon should be changeable upon the Menu opening.

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