Mouse Decal ID wont work in a script

soo after running the game and checking the output, I can’t find the reason why my mouse decal wont work, sorry in advance i dont know how to make those script box thingy

local tool = script.Parent --Getting the Tool
local player = game:GetService(“Players”).LocalPlayer --Getting the player
local mouse = player:GetMouse() --Getting the mouse
local sound = tool:WaitForChild(“Gunfire”)
local torso = “”
local reloading = false --check if we reloading
local contextActionService = game:GetService(“ContextActionService”) --allow mobile player
local bodytype = nil --check wheter is R6 or R15
local difference = 0 --difference between head and mouse
local replicatedStorage = game:GetService(“ReplicatedStorage”)
local gungui = tool:WaitForChild(“GunGui”)
local bullets = tool:WaitForChild(“Bullets”)
local reloadtime = 2.5
–remote events
local equipAnimation = replicatedStorage:WaitForChild(“EquipAnimation”)
local headshot = replicatedStorage:WaitForChild(“Headshot”)
local reload = replicatedStorage:WaitForChild(“Reload”)
local shootevent = replicatedStorage:WaitForChild(“ShootEvent”)
local unequipanimation = replicatedStorage:WaitForChild(“UnequipAnimation”)
–Remote Function
local checkBodyType = replicatedStorage:WaitForChild(“CheckBodyType”)
local fetchBulletsLeft = replicatedStorage:WaitForChild(“FetchBulletsLeft”)
–find body type
function findBodyType() --use to determine whether a playyer is r6 or r15 (can be done only if we put the function name)
bodytype = checkBodyType:InvokeServer(tool) --Invoking the remote function to check the player is r6 or r15 then send back
print(bodytype) --then print the result

end
–reloading function
function reload()
reloading = true
reload:FireServer(tool.reload)
mouse.Icon = “reloading - Roblox
player.PlayerGui:WaitForChild(“GunGui”).Bullets.Text = “Reloading…”
wait(reloadtime)
bullets.Value = 6
player.PlayerGui:WaitForChild(“GunGui”).Bullets.Text = "Bullets: "…bullets.Value
mouse.Icon = “guncrosshair - Roblox
equipAnimation:FireServer(tool.shoot)
reloading = false
end
–when the tool is equipped the following event will run
tool.Equipped:Connect(function(mouse)
gungui:Clone().Parent = player.PlayerGui --we are cloning gun gui to the players screen
findBodyType() --calling the function above to find if r6 or r 15
equipAnimation:FireServer(tool.shoot) --calling the equip animation remoteevent to play the shoot animation
mouse.Icon = (“guncrosshair - Roblox”)
mouse.Button1Down:Connect(function()
if bullets.Value <=0 or reloading == true then
–dont do anything ‘’’
else
local head = game.Workspace[player.Name].Head.CFrame.lookVector – finding players name and where they look
local mouse = CFrame.new(game.Workspace[player.Name].Head.Position,mouse.Hit.p).LookVector
difference = (head-mouse)
local ray = Ray.new(tool.Handle.CFrame.p, (player:GetMouse().Hit.p - tool.Handle.CFrame.p).unit*300)
local part,position = game.Workspace:FindPartOnRay(ray,player.Character,false,true)
sound:Play()
if difference.magnitude < 1.33 then
shootevent:FireServer(tool,position,part)
bullets.Value = bullets.Value - 1
end

	end
end)
local reloadMobileButton = contextActionService:BindAction("ReloadBtn",reload,true,"r")
contextActionService:SetPosition("ReloadBtn",UDim2.new(0.72,-25,0.20,-25))
contextActionService:SetImage("ReloadBtn","https://www.roblox.com/library/15076802864/reload")

end)
tool.Unequipped:Connect(function()
mouse.Icon = “”
unequipanimation:FireServer(tool.shoot)
player.PlayerGui.GunGui:Destroy()
contextActionService:UnbindAction(“ReloadBtn”)
end)

I just reviewed it and I saw an error um this is what i put in between the “”

https ://www.roblox.com/library/15076866898/reloading
https ://www.roblox.com/library/15076405992/guncrosshair

I intentionally added a space so the link wont pop up

try to put “rbxassetid://ID”

(replace ID with your numeric id, rbxassetid://15076405992)

It’s not working, just to clarify I’m not putting speech marks right
so its gonna be

mouse.Icon = https://rbxassetid/mynumber

Change it to:

mouse.Icon = "rbxassetid://numberhere"

This is still not working. I changed it back like you said,



Maybe, I typed a typo?

Are you using an image you uploaded or an image you found on marketplace?

If you’re using an image you uploaded, go into toolbox, my images, right click the image you want and copy the id. Use this id in your script, as the one on the roblox website is different to the one in your toolbox.