Mouse Delta Input in studio game window has become very snappy

I recently started noticing my mouse drag input in Roblox Studio has been very… snappy? It’s hard to describe so I’ll share this video for some visual context:

I’m smoothly dragging my mouse in the studio viewport with the right mouse button held down, but there are occasional spikes where the delta is way higher than it should be. I double checked to make sure this wasn’t a hardware issue as well, my mouse moves normally across my screen. I also asked my coworkers if they had been seeing similar behavior and they confirmed it’s been acting weird for them too.

I have all beta features enabled, except for aerodynamics and the new studio camera controls.

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I’ve experienced this issue for I think a year or so now, glad to know its not just me!

I personally have had this issue many times over the past little while, hard to say for sure how long, but I believe at least a year or more.

Having this issue CONSTANTLY. It’s severely hindering my dev time.

Thanks for the report! We’ll follow up when we have an update for you.;

Bump!!! I’ve dealt with this for like a year and a half