Mouse Icon Bug

When a player’s mouse icon is set through a tool using the Equipped event, if the player for example resets and then respawns, the icon seems to remain the same and doesn’t reset back to the normal cursor. I didn’t test this with Player:GetMouse(), though it probably poses the same issue.

[strike]This may be the result of FilteringEnabled with the most recent update as of the other day, though I’m not entirely sure. [/strike] To take a look for yourself, feel free to visit the game I linked below. Equip any tool that sets the mouse icon, and then simply reset. You will notice that your mouse icon remains the same.

http://www.roblox.com/PlaceItem.aspx?ID=65409273

I don’t use filtering enabled on pilgrim islands and it happens. Someone in the skype chat mentioned something about having to unset the new Active thing

Yeah, as soon as I heard of that update, I figured it must be related. I haven’t really had much time to look into this, though apparently it’s effecting pretty much everything that sets the mouse icon…

This happends even without FE and it happends just by equipping and un equipping the tool.
The icon still apperes.

Is this how some people are able to get custom mouse cursors without the user equipping a tool?

That’s just player:GetMouse().Icon lol

That’s just player:GetMouse().Icon lol[/quote]

Oops, I had no idea that was a thing.
For some reason I thought that was the major downside to using playermouse>mouse