When MouseBehavior is set to LockCenter, and on the attached place file, flailing your mouse wildly and then rapidly pressing right-click will reset the center lock of the mouse to that position. E.G., if you press right-click the split second that the mouse is not in the center of the screen, it will reset its position – permanently. The client even understands that the mouse is there and targets there accordingly. See the video for a visual description:
This is really quite game breaking. I just found out that the same effect can be achieved by simply holding right click and then left clicking while moving the mouse. I’m fairly certain it’s not something that I’m doing, but that LockCenter doesn’t actually lock the mouse to the center of the screen.
I can now confirm that this only happens in studio. It does not occur during online play. It does, however, make testing difficult, so I would appreciate it getting looked into regardless.