I want to be able to get the mouse position on the server without having to pass the position as a parameter while firing a remote
When I try to use the player param and GetMouse() it doesnt work allow me to
I want to be able to get the mouse position on the server without having to pass the position as a parameter while firing a remote
When I try to use the player param and GetMouse() it doesnt work allow me to
Also if anyone knows if using Mouse.Hit.Position is the most best and updated way to get position and if it works for third person cameras
You can’t get the mouse from the server, it’s just not possible. You need to use a remote event. Mouse is only accessible from the client.