Mouse scroll zoom prevented from GUI elements

Edit: The culprit is that UIPageLayout is what blocks the mouse scroll zoom behaviour

My game has a UI Notification system near the centre of the screen. When the mouse hovers over the GUI elements, whether gui_element.Visible = false, or gui_element.Transparency = 1, the mouse is prevented from being able to zoom in/out via the scroll wheel.

How can I fix this? I want to be able to zoom in/out with the scroll wheel even when hovering over invisible GUI elements.

N.B. The frame is fine. But it’s the TextLabels causing the problem.

Make sure the “Active” Property is set to false in all the ui objects that you are hovering over. If you need the active property to be true you may need to use some scripting trickery to enable it and disable it under certain scenarios.