Edit: The culprit is that UIPageLayout is what blocks the mouse scroll zoom behaviour
My game has a UI Notification system near the centre of the screen. When the mouse hovers over the GUI elements, whether gui_element.Visible = false
, or gui_element.Transparency = 1
, the mouse is prevented from being able to zoom in/out via the scroll wheel.
How can I fix this? I want to be able to zoom in/out with the scroll wheel even when hovering over invisible GUI elements.
N.B. The frame is fine. But it’s the TextLabels causing the problem.