- What do you want to achieve?
I have this bug, I coded a scope for a sniper gun in my game, it decreases the player’s sensitivity and fov when opened, and when I open the scope to aim at long distances, the mouse seems to move odd, stutters and gets stuck in tiny movements, resisting against my drag, which makes it hard to aim.
- What is the issue?
You can see the mouse sometimes resist my drag movement and makes it impossible to aim precisely.
3. What solutions have you tried so far?
UIS.MouseDeltaSensitivity = 0.05/UGS.MouseSensitivity
Tween3:Play()
This is the code I use for decreasing the sensitivity.
Thank you in advance for your help!