When I click on the equip button, print(currentTool)
prints for twice at first and when I press it again, it continues printing 3 times, then 4, then 5.
Can you please help me?
game.Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
local gui = Player.PlayerGui.SCSMainGUI.Frames.CollectorShop
local cloneBucket = game.ReplicatedStorage.Collectors.Bucket:Clone()
cloneBucket.Parent = Player.Backpack
local currentTool = cloneBucket
Character:WaitForChild("Humanoid", 3):EquipTool(cloneBucket)
local function bucketSet()
local template = script.CollectorTemplate:Clone()
template.Parent = gui.MainFrame.ObjectHolder
template.Name = cloneBucket.Name
game.ReplicatedStorage.Collectors.Bucket:Clone().Parent = template.Display
template.Button.MouseButton1Click:Connect(function()
if not template:IsA("Frame") then return end
if gui.SideFrame.Display:FindFirstChildOfClass("Tool") then
gui.SideFrame.Display:FindFirstChildOfClass("Tool"):Destroy()
end
game.ReplicatedStorage.Collectors.Bucket:Clone().Parent = gui.SideFrame.Display
gui.SideFrame.Title.Text = cloneBucket.Name
if cloneBucket.Parent == Character then
gui.SideFrame.BuyEquip.Title.Text = "Equipped"
else
gui.SideFrame.BuyEquip.Title.Text = "Equip"
end
if gui.SideFrame.BuyEquip.Title.Text == "Equipped" then return end
gui.SideFrame.BuyEquip.Click.MouseButton1Click:Connect(function()
currentTool = Player.Backpack:FindFirstChild(gui.SideFrame.Title.Text)
print(currentTool)
Character:WaitForChild("Humanoid", 3):EquipTool(currentTool)
template.EquippedIcon.Visible = true
gui.SideFrame.BuyEquip.Title.Text = "Equipped"
for _, Template in ipairs(gui.MainFrame.ObjectHolder:GetChildren()) do
if Template:IsA("Frame") then
Template.EquippedIcon.Visible = false
end
end
end)
end)
end
bucketSet()
for _, Tool in ipairs(game.ReplicatedStorage.Collectors:GetChildren()) do
if Tool.Name ~= "Bucket" then
local cloneTool = Tool:Clone()
cloneTool.Parent = Player.Backpack
local template = script.CollectorTemplate:Clone()
template.Parent = gui.MainFrame.ObjectHolder
template.Name = Tool.Name
cloneTool:Clone().Parent = template.Display
end
end
for _, Collector in ipairs(game.ReplicatedStorage.Collectors:GetChildren()) do
local Template = gui.MainFrame.ObjectHolder:FindFirstChild(Collector.Name)
Template.Button.MouseButton1Click:Connect(function()
if gui.SideFrame.Display:FindFirstChildOfClass("Tool") then
gui.SideFrame.Display:FindFirstChildOfClass("Tool"):Destroy()
end
game.ReplicatedStorage.Collectors:FindFirstChild(Template.Name):Clone():Clone().Parent = gui.SideFrame.Display
gui.SideFrame.Title.Text = Player.Backpack:FindFirstChild(Template.Name).Name
if Player.Backpack:FindFirstChild(Template.Name).Parent == Character then
gui.SideFrame.BuyEquip.Title.Text = "Equipped"
else
gui.SideFrame.BuyEquip.Title.Text = "Equip"
end
if gui.SideFrame.BuyEquip.Title.Text == "Equipped" then return end
gui.SideFrame.BuyEquip.Click.MouseButton1Click:Connect(function()
currentTool = Player.Backpack:FindFirstChild(gui.SideFrame.Title.Text)
print(currentTool)
Character:WaitForChild("Humanoid", 3):EquipTool(currentTool)
Template.EquippedIcon.Visible = true
gui.SideFrame.BuyEquip.Title.Text = "Equipped"
for _, Template in ipairs(gui.MainFrame.ObjectHolder:GetChildren()) do
if Template:IsA("Frame") then
Template.EquippedIcon.Visible = false
end
end
end)
end)
end
end)
end)