This becomes an issue when the main HUD is a frame that scales across the entire screen ({1, 0, 1, 0}). Is there a workaround (or another function) to this issue?
i dont think changing ZIndex of ui would help in this case… maybe in fact take advantage of the fact that its not clicking. instead just put in a text or image button inside the frame, scale the button to {1, 0, 1, 0} (the size of the frame), remove the image/text and background, and use the same code for the button. (make sure that the ZIndex of the button is prob > 1 so other stuff doesn’t interfere with it)