Running into this issue while trying to get a building script I’ve been working on functioning properly
CFrame the camera’s set to: CFrame.new(0, 59, -6, -1, 0, 0, 0, 0, 1, 0, 1, -0)
And the means of moving the object:
CurrentPart:PivotTo(CFrame.new(math.round(MousePoint.X),2.75,math.round(MousePoint.Z)) * CFrame.Angles(0,math.rad(CURRENT_DEGREE),0))
- The building works perfectly fine when the camera isn’t being manipulated