Currently the property ‘MouseIconEnabled’ is not working inside of plugin use. Let me explain:
When working with plugins we generally create UIs to help a plugin function.
Now before I explain further you should know that when a mouse is hovered over a UI, the cursor will change to the in game one. that looks like this:
I want to hide this mouse icon using the function in UserInputService with the property MouseIconEnabled
Changing the property looks like this:
game:GetService("UserInputService").MouseIconEnabled = false
However, this does not turn the Roblox cursor off which is my main problem. I could be doing something wrong but I don’t believe I am. This might be a bug or intentional but either way it would be nice for a way to disable the cursor that appears when hovering over UI.