How can you move from 2 points, but follow the arc? I wanna move from say point 1-2, so I can just do
GetControlPoint
to get the Path2DControlPoint.Position for the 2 positions, but how can I move from those 2 positions, while also following the arc
Basically I want to get the t of each position, since GetPositionOnCurveArcLength needs an alpha between 0 - 1.
GetControlPoint(3) and GetControlPoint(4) will both return UDim2 values, but I want to get their t value on the path, like say they’re maybe 0.2 and 0.33 or whatever