Hi. So i have currently created this system where when the player loads - the players tycoon will load. I don’t want to create a house for every single tycoon because that would take a very long time everytime i want to change something. So i currently just have the house, and in every plot/tycoon there is a part containg the location i want the house to stand in.
I thought this would be a easy task, and i would just move the group/model’s position to the saved location for every plot - but i can’t find a function that does that. Functions like :PivotTo() and :MoveTo simply stops at the first collision it meets.