Move and rotate dragger moving relative to world

I have been trying to precisely place a model and the draggers are moving relative to the world rather than the model

In the image below, the model is rotated but the draggers arent rotated with the model, this is the same for the rotate dragger, it also happens for every other BasePart/Model.

This is helpful in some situations but im not sure on how to set it back to relative to the model/part, is there any way to set it back to normal?

Press Ctrl+L to toggle the local movement grid.

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oh im dumb, thanks for telling me! :sweat_smile:

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