I want the camera to quickly move in a circle with the player centered. Ive tried some the script below but it was too slow and off center
for i=1,360 do
task.wait()
char.Humanoid.CameraOffset = (CFrame.new(char.Humanoid.CameraOffset) * CFrame.Angles(0,0,math.rad(i)) * CFrame.new(0,0.1,0)).p
end
not sure how exactly do you want it to look. try this maybe
local TweenService = game:GetService('TweenService')
local char = game:GetService('Players').LocalPlayer.Character
local function GetPointOnCircle(circleRadius: number, degrees: number): Vector3
local radians = math.rad(degrees)
local xPos = math.cos(radians) * circleRadius
local yPos = math.sin(radians) * circleRadius
return Vector3.new(xPos, yPos, 0)
end
-- config
local totalTicks = 70 -- higher = smoother/slower and vice-versa
local radius = 5
--
local step = 360 / totalTicks
local angleOffset = -90
for i = 1, totalTicks do
local angle = step * i + angleOffset
local point = GetPointOnCircle(radius, angle)
char.Humanoid.CameraOffset = point + Vector3.new(0, radius, 0)
task.wait()
end
char.Humanoid.CameraOffset = Vector3.new()