so i want to move the character’s hand to a vr controller naturally (so the arm stays connected) but i can’t figure out how. i’ve changed motor6ds and tried just setting the cframe.
how can i do it?
You can use IKControllers to attach your arms to the VR controller position. I don’t have much experience in VR, so I can’t help you very much.
This link should be of use to you.
Edit: After doing some more reading, I think you can just create a part where the VR controller is (using some other LocalScript) and track that part to your hand position. Then, add an attachment to that part, and create an IKController in your model (when you join the game, from a ServerScript in ServerScriptService) and set your IKController attachments to the newly created part representing your hand and your shoulder attachment (there should already be one) and then let the IKController do its magic.
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