As a Roblox developer, it is currently inconvenient to toggle navigation mesh visualization in studio. Presently, we have to open up the studio settings and toggle the “Show Navigation Mesh” checkbox to see if a doorway, jump-able gap, etc. is mapped.
While this isn’t necessarily difficult, and I wouldn’t even mind if I could resume working with the settings window open (but it forces focus), it’d be far more convenient to just click a button or hit a keystroke to toggle the mesh on/off much like how the constraints/weld visualizer was done.
Some might ask, “why not just leave it on?” which isn’t off the table, but I’d prefer to build without the purple overlay and arrows all over the place. If not a keystroke, at least having a button somewhere on the ribbon would be a great quality of life improvement.
I would suggest the “Settings” section under “View”. It’d be right at home next to the other overlay type settings.