Basically, when I rotate a part, then switch to the move tool, it just has the default rotation.
For example:
Normal, right?
Not anymore.
Anyone know how to fix this?
Basically, when I rotate a part, then switch to the move tool, it just has the default rotation.
For example:
Normal, right?
Not anymore.
Anyone know how to fix this?
Try using the CTRL+L shortcut to localize the axis to your part, instead of using the global axis.
Thanks! I personally find it a bit strange that Roblox stopped doing this automatically, but it’s good to know that there is a solution.
EDIT: Oh wait no, the keyboard shortcut literally toggles that function. I must’ve pressed it by accident at some point.