So I have a forcefield union welded to the hrp of the player, which is the ONLY part with canCollide set to true.
Somehow it clips through small places. Fixes?
Suppose there’s a wall in front of me and I hold down W, it collides with the wall for like 1 second and then suddenly barges in it, ignoring the collision of the forcefield.
https://gyazo.com/bee47cdc4ea9acac512ecf130f927c76
I’m not letting go of the W here. it collides for a short duration of time, but then clips through fsr.
EDIT: Still not fixed. anyone got any solutions? I’ve tried parts, Unions, Meshparts