I’m currently having lots of issues with team create. Sometimes when the game autosaves, it causes a huge lagspike that disconnects me from the server and reverts the last minute or so of progress of what I have been working on. The “Autosave” message appears in the output, and then a message saying “Lost connection: [IP Address]”
As pointed out in the first reply on this thread, the Auto-save feature is server-side, not client-side, meaning it cannot simply be disabled.
Thread originally posted as a feature request
I’m currently having lots of issues with team create. Sometimes when the game autosaves, it causes a huge lagspike that disconnects me from the server and reverts the last minute or so of progress of what I have been working on.
I’ve never found the autosave feature useful (They’ve just become a nuisance of periodic lagspikes, and any time I’ve actually had to use one, the file autosaved has never contained the progress that I lost for some reason).
These features do absolutely nothing, and haven’t ever since the autosave feature was added.
It would be nice if there were a way to disable autosave, especially while using team create. This has become a really big annoyance for me.
It appears the issue I’m having is different from what I had thought it was.
Team Create autosaves do not save locally like normal Edit mode; Those settings are for local autosaving. Team Create’s autosaves are auto-publishes instead. That said, the fact that it’s disconnecting you is a bug. Can you send me a copy of a place that’s having problems? There may be something in it causing problems.
I can confirm, I attempted to mess around team create yesterday in an empty baseplate and whenever it autosaved it disconnected me. That being said, it did not disconnect @toshir0z, who was connected to me, nor did it disconnect another client I had open on a different account.