Movement animations feedback

Hello, I just started animating with Blender and made a few animations for my combat game (Boxing idle animation was just for testing), I would appreciate some feedback/opinion on these animations and maybe you’ll notice something I could improve, thank you for your time!


Walking animation:
walking

Crouch walking animation:
crouch_walking

Falling animation:
falling

Some boxing idle animation:
boxing_idle

8 Likes

These are very good animations for a beginner! Nice job on them!

1 Like

They look amazing, I’d love to see a sprint animation be made

3 Likes

Thank you for the feedback!
Also, here’s the running animation I just made (It looks a little more smooth in-game):
running

2 Likes

i feel like the walking animation’s torso is going up and down to intensely, the falling animations movement seems too “processed” i don’t know how to put it, but it should be more fluid (ex: arms flailing in the air) the boxing animation has a little pause that just hurts, but i really like the running and crouching animations so good job on that

2 Likes

Thank you for your feedback! I’ll make sure to take your advice for my future animations, also I will remake the falling animation because I don’t like how it turned out.