Movement for VR

Ive recently been interested in Roblox’s VR service, and wanted to start on a VR game of my own. Im trying to create a physics based VR system, (climbing, jumping, etc) and I’m pretty sure I know where to start, but I don’t know how to do it. Im assuming I need to use a sphere below the player for locomotion, so something like this.


Ive been stuck here because I need to keep the sphere beneath the camera even if they lean in their real life playspace, but also allow things like the players hands to affect the whole character. In case your wondering, I do have scripting experience so I don’t need an entire script or anything. Any help is highly appreciated, thanks!

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