Movement in Studio breaks

Sometimes (Getting more frequent) the movement in studio just stop working (WASD or Arrow keys, or any that move the camera). This forces me to re-open studio, and is really bothersome.

Windows 10
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Do you have any plugins that make use of the WASD keys? ContextActionService will override controls if a new function is binded to it (there are exceptions). This is to my knowledge, I may be wrong.

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I don’t think Studio camera movement is handled through Lua

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This use to happen to me a lot, it usually happened after I tested the game in studio and when I exited it would only let me move with the mouse, this bug have been around for over a year now, the last time this happened to me was around 2 weeks ago, and it does need fixing.

Only started happening to me ~3 weeks ago. Not sure what causes it though.

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Been experiencing the same issue immediately after finishing testing a game. Also accompanied with that popup mentioning the debugger other people have complained about before. (Don’t have the text, on mobile)

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Also I just tested it and yeah it happens when finishing testing.

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We should have a quick fix for this soon that effectively just disables the dialog. This should resolve both issues, but there may be cases where the debugger doesn’t handle some scripts properly. We’re working on making a more permanent solution to this.

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Yeah, like I said it been around for ages. Think its something to do with a Gui object, not sure.

The issue is related to scripts that exist in play mode but not in edit mode. Sometimes the debugger was getting confused about what it was trying to debug.

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