sorry.
client-side
local UIS = game:GetService("UserInputService")
local CAS = game:GetService("ContextActionService")
local remote = script.kikhoufired
local cd = true
local PlayerModule = require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"))
local Controls = PlayerModule:GetControls()
Controls:Disable()
wait(0.05)
Controls:Enable()
local hum = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
cd = false
function firekikoho(actname, inputstate, inputobject)
if actname == "KIKOHO" and inputstate == Enum.UserInputState.Begin then
if cd == false then
Controls:Disable()
cd = true
remote:FireServer("InputPut")
end
end
end
CAS:BindAction("KIKOHO", firekikoho, true, Enum.KeyCode.H)
local kikohobutton = CAS:GetButton("KIKOHO")
if kikohobutton then
kikohobutton.Size = UDim2.new(0.3, 0, 0.3, 0)
kikohobutton.Position = UDim2.new(0.25, 0, 0.15, 0)
CAS:SetTitle("KIKOHO", "KIKOHO!!!!")
end
remote.OnClientEvent:Connect(function(any)
if any == "AnimationDone" then
Controls:Enable()
wait(2)
cd = false
end
end)
serverside
local remote = script.Parent.kikhoufired
local animation = script.kikoho
remote.OnServerEvent:Connect(function(player, any)
if any == "InputPut" then
local hum = player.Character:FindFirstChildOfClass("Humanoid")
local HRP:Part = player.Character:FindFirstChild("HumanoidRootPart")
local playtrack = hum:FindFirstChildOfClass("Animator"):LoadAnimation(animation)
hum.AutoRotate= false
local alreadytouched = {}
local thud = script.thud:Clone()
thud.Parent = HRP
local shift = script.shift:Clone()
shift.Parent = HRP
local step = script.step:Clone()
step.Parent = HRP
local transform = script.transform:Clone()
transform.Parent = HRP
local beam = script.beam:Clone()
beam.Parent = HRP
local ssj = script.sparking:Clone()
ssj.Parent = HRP
local charge = script.chargeup:Clone()
charge.Parent = HRP
local fire = script.fire:Clone()
fire.Parent = HRP
local shinkikoho = script.shinkikoho:Clone()
shinkikoho.Parent = HRP
playtrack:Play()
local attach1 = Instance.new("Attachment")
attach1.Parent = HRP
attach1.Position = Vector3.new(0, -2.85, 0)
local attach2 = Instance.new("Attachment")
attach2.Parent = HRP
attach2.Position = Vector3.new(0, 1.35, 0)
local attach3 = HRP:FindFirstChild("RootAttachment")
local sayianaura = script["0, 1.35, 0"].sayianaura:Clone()
local glowups = script["0, -2.85, 0"].glow:Clone()
local blastpart = script.rootpartattach.blastparticle:Clone()
local light1 = script.rootpartattach.lightningone:Clone()
local light2 = script.rootpartattach.ligthtning2:Clone()
local spark = script.rootpartattach.spark:Clone()
sayianaura.Parent = attach2
glowups.Parent = attach1
blastpart.Parent = attach3
light1.Parent = attach3
light2.Parent = attach3
spark.Parent = attach3
task.spawn(function()
playtrack:GetMarkerReachedSignal("step"):Connect(function()
step:Play()
transform:Play()
sayianaura.Enabled = true
glowups.Enabled = true
task.wait(0.2)
ssj:Play()
end)
playtrack:GetMarkerReachedSignal("thud"):Connect(function()
thud:Play()
charge:Play()
shinkikoho:Play()
light1.Enabled = true
light2.Enabled = true
end)
playtrack:GetMarkerReachedSignal("shift"):Connect(function()
shift:Play()
spark:Emit(1)
playtrack:GetMarkerReachedSignal("fire"):Wait()
shift:Stop()
end)
playtrack:GetMarkerReachedSignal("fire"):Connect(function()
HRP = player.Character:FindFirstChild("HumanoidRootPart")
local hrpcframe = HRP.CFrame
blastpart.Enabled = true
task.spawn(function()
beam:Play()
fire:Play()
charge:Stop()
local ts = game:GetService("TweenService")
local info = TweenInfo.new(0.75, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut, 0, false, 0)
task.spawn(function()
local info2 = TweenInfo.new(1, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut, 0, false, 0.2)
ts:Create(beam, info, {
Volume = 0
}):Play()
end)
local clone = game.ReplicatedStorage.effectsforpowers.blastki:Clone()
clone.Parent = workspace
clone.CFrame = hrpcframe
* CFrame.fromEulerAngles(math.rad(-90), hrpcframe.LookVector.Y, 0)
* CFrame.new(0, 83.5, 1)
local hitbox = game.ReplicatedStorage.effectsforpowers.kikohitbox:Clone()
hitbox.Parent = workspace
hitbox.CFrame = hrpcframe
* CFrame.fromEulerAngles(math.rad(-90), hrpcframe.LookVector.Y, 0)
* CFrame.new(0, 83.5, 1)
task.spawn(function()
hitbox.Touched:Connect(function(other)
if other and other.Parent:FindFirstChildOfClass("Humanoid") then
if other.Parent.Name == "rat" or other.Parent.Name == "homeless" then
if not table.find(alreadytouched, other.Parent) then
table.insert(alreadytouched, other.Parent)
local hum = other.Parent:FindFirstChildOfClass("Humanoid")
task.spawn(function()
for i = 1, 100 do
hum.Health -= 2
task.wait()
end
end)
local otherhrp:Part = other.Parent:FindFirstChild("HumanoidRootPart")
hum.Sit = true
otherhrp:ApplyImpulse((player.Character.PrimaryPart.CFrame.LookVector + Vector3.new(0, 0.1, 0)) * 2000)
end
elseif game.Players:GetPlayerFromCharacter(other.Parent) and game.Players:GetPlayerFromCharacter(other.Parent) ~= player then
if not table.find(alreadytouched, other.Parent) then
table.insert(alreadytouched, other.Parent)
local hum = other.Parent:FindFirstChildOfClass("Humanoid")
local otherhrp:Part = other.Parent:FindFirstChild("HumanoidRootPart")
hum.Sit = true
local effectremote = game.ReplicatedStorage.effectsforpowers.kikoho
effectremote:FireClient(game.Players:GetPlayerFromCharacter(other.Parent), player.Character.PrimaryPart.CFrame.LookVector)
end
end
end
end)
wait(0.25)
hitbox:Destroy()
end)
local blastween = ts:Create(clone, info,{
["Size"] = Vector3.new(0.0001, clone.Size.Y, 0.0001)
})
blastween:Play()
blastween.Completed:Wait()
blastpart:Destroy()
clone:Destroy()
end)
local TS = game:GetService("TweenService")
local info = TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
local rotation = 0
for i = 1, 20 do
task.wait()
local clone = game.ReplicatedStorage.effectsforpowers.kirings:Clone()
clone.CFrame = hrpcframe - Vector3.new(0, 0, hrpcframe.LookVector.Z)
clone.Parent = workspace
clone.Rotation += Vector3.new(0, 0, rotation)
rotation += 25
task.spawn(function()
local targetPosition = clone.Position + clone.CFrame.LookVector * 250
local tween = TS:Create(clone, info, { Position = targetPosition })
tween:Play()
wait(2)
clone:Destroy()
end)
end
end)
end)
wait(playtrack.Length)
alreadytouched = {}
attach1:Destroy()
attach2:Destroy()
sayianaura:Destroy()
spark:Destroy()
light1:Destroy()
light2:Destroy()
glowups:Destroy()
ssj:Destroy()
step:Destroy()
thud:Destroy()
shift:Destroy()
beam:Destroy()
transform:Destroy()
charge:Destroy()
task.spawn(function()
fire.Ended:Wait()
fire:Destroy()
end)
task.spawn(function()
shinkikoho.Ended:Wait()
shinkikoho:Destroy()
end)
remote:FireClient(player, "AnimationDone")
hum.AutoRotate= true
end
end)