Moveset swapping

How would i make a system like in UTPR where you can switch between movesets, i currently have a system where theres an attribute on the humanoid that acts as a way to change your weapon by inserting a tool that matches the value of the attribute to your character from a weapons folder

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get the attribute and then use a different moveset based on the attribute

do you have a moveset attribute?

i’ll add it rn ts takes like 2 seconds

yeah (word stuff im typing words)

make a keybind to switch your moveset attribute and then add an if statement to see which moveset the player has (i can explain this better if you need)

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how would i make it so that if i got 3 movesets then e would switch to the next moveset in the order 1,2,3

check which moveset they currently have and based off of that then you can switch it to the next, or another idea that i should’ve said before is have a moveset attribute and then a “subset” attribute and then you could just have the subset attribute be 1, 2 or 3