How would i make a system like in UTPR where you can switch between movesets, i currently have a system where theres an attribute on the humanoid that acts as a way to change your weapon by inserting a tool that matches the value of the attribute to your character from a weapons folder
make a keybind to switch your moveset attribute and then add an if statement to see which moveset the player has (i can explain this better if you need)
check which moveset they currently have and based off of that then you can switch it to the next, or another idea that i should’ve said before is have a moveset attribute and then a “subset” attribute and then you could just have the subset attribute be 1, 2 or 3