I posted a similar topic before but there is also another problem, how would i move npc to current waypoint each frame without the rig rotating constantly because i wrote a similar script before and my npc keeps rotating constantly and stopping
maybe just wait until it gets near the waypoint
which is when
local GOAL_DISTANCE = 5
local isNearWaypoint = (npc.Position - goal.Position).Magnitude < GOAL_DISTANCE
ok nvm i found the solution in my other scripts
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.