So as you may know, i’m working on a Tower Of Hell-Type game. Currently, when I want to move the “Tower” to another position, all contents of it don’t move. Only the Main Part.
Script:
local RS = game.ReplicatedStorage
local Folder = workspace.Towers
local Towers = {
RS.ExampleTower
}
local Tower1Pick = math.random(#Towers)
local Tower2Pick = math.random(#Towers)
local Tower3Pick = math.random(#Towers)
local Tower1 = Towers[Tower1Pick]:Clone()
Tower1.Position = workspace.TowerLocations.Tower1.Position
Tower1.Color = Color3.fromRGB(110, 255, 122)
Tower1.Parent = Folder
local Tower2 = Towers[Tower2Pick]:Clone()
Tower2.Position = workspace.TowerLocations.Tower2.Position
Tower2.Color = Color3.fromRGB(255, 197, 62)
Tower2.Parent = Folder
local Tower3 = Towers[Tower3Pick]:Clone()
Tower3.Position = workspace.TowerLocations.Tower3.Position
Tower3.Color = Color3.fromRGB(64, 39, 255)
Tower3.Parent = Folder