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What do you want to achieve?
I wanted to make it so that a part moves towards to another part, not following, just going to the direction of it. -
What is the issue?
The part went toward to the Z coordinate direction which is understandable because of my code
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can you explain it a little more please?
Use CFrame’s lerp for it to be smoothly going to the part. Not gonna give away the code of course. Also if the bullet is following the player no matter where the player goes then you’d be better off using hit scanning.