I use now Windows, but i used to use studio on Mac. And i stopped using roblox studio on Mac for this reason.
What exactly is the issue
If i move an object, whatever It Is, i can only put It at the corners of baseplate or borders of other objects. Same happens with scaling. Either i scale It as long as the baseplate, or It doesn’t work. This limitation had anmoyed me.
What did i do
Internet was ok, in resetted studio settings and the Computer settings were the same as that still worked
Footage
As i can i Will link one, however, i can’t yet
Expected behavior
it should not behave like ita not Able tò scale or move
Are you sure you don’t have the Move increment set to a very large value? That generally results in something like what you’re describing because snapping is relative to edges and with a very large increment the spot right on the edge is always the closest snap.
Could you print(game.DraggerService.LinearSnapIncrement) in the command bar and let me know what result you get?
i cant tell it
as i wanted to open studio on the mac (i didnt use it since a year ig) as it opens it closes by itself
I think just the computer is old, gonna update the computer later
however as long it doesn’t open i can’t tell if it works