Moving and scaling objects doesn't work

I use now Windows, but i used to use studio on Mac. And i stopped using roblox studio on Mac for this reason.

What exactly is the issue

If i move an object, whatever It Is, i can only put It at the corners of baseplate or borders of other objects. Same happens with scaling. Either i scale It as long as the baseplate, or It doesn’t work. This limitation had anmoyed me.

What did i do

Internet was ok, in resetted studio settings and the Computer settings were the same as that still worked

Footage

As i can i Will link one, however, i can’t yet

Expected behavior

it should not behave like ita not Able tò scale or move

A private message is associated with this bug report


Are you sure that wasn’t because you had collisions turned on? Have you tried messing around with the settings you can find under “Model” in general?

  • Are you sure you don’t have the Move increment set to a very large value? That generally results in something like what you’re describing because snapping is relative to edges and with a very large increment the spot right on the edge is always the closest snap.

  • Could you print(game.DraggerService.LinearSnapIncrement) in the command bar and let me know what result you get?

i cant tell it
as i wanted to open studio on the mac (i didnt use it since a year ig) as it opens it closes by itself
I think just the computer is old, gonna update the computer later
however as long it doesn’t open i can’t tell if it works

Maybe you’re not understanding what I’m asking, I just mean what is the value in the move snap box:

I mean i cant use roblox studio, it doesnt open