Hi guys, I just recently posted about a question I had about animating a union, but I can’t seem to get across this other problem I can’t figure out myself.
I’m attempting to make an animation in R15 where the rigs will jump high into the sky, but when I move them up, the body parts do not stay in place correctly. I’ve tried looking in tutorials to see where this can be addressed but from what I have seen, the tutorials only show animating without leaving the ground.
I’ve seen tutorials have a weld GUI that gives you more details but I don’t see where to toggle it in V2?