Moving attack won't let me assign

Heya, I’m making an undertale game and I’m making atacks for sans. I’m making the attack go to where the player’s mouse is (Haven’t done that yet but working on it). This attack is the bone barrage.
I haven’t got it to work. Here it my script: (Local script in the tool)


local RS = game:GetService("RunService")
local U = game:GetService("UserInputService")

local C = workspace.CurrentCamera
local item = nil

local P = game.Players.LocalPlayer

task.wait()

local function MRayCast()
local MP = U:GetMouseLocation()



local MR = C:ViewportPointToRay(MP.X, MP.Y)



local rR = workspace:Raycast(MR.Origin, MR.Direction * 1000)
return rR
end

local function GRP()
	local x = math.random(1,3)
	local y = math.random(1,3)
	local z = math.random(1,3)

	return Vector3.new(x,y,z)
end

U.InputBegan:Connect(function(input, processed)
	if processed then
		return
	end
	
	if input.UserInputType == Enum.UserInputType.MouseButton1 and script.Parent.Parent ~= game.Players.LocalPlayer.Backpack then
		workspace.Attacks.BoneAttack.Bone.CFrame = P.Character.PrimaryPart.CFrame + GRP()
		workspace.Events.Bone:FireServer()

	end
end)

RS.RenderStepped:Connect(function()
	local R = MRayCast()
	if R and R.Instance then
		item = R.Instance
	end
	end)

This is my other script located in a folder where the bones are. (Server-Side)

while true do
	for _,v in ipairs(script.Parent:GetDescendants()) do
		if v:IsA("BasePart") and script.Parent.BoneTime.Value == true then
			print("AA")
			v.Position = v.Position + Vector3.new(2.3,0,0)



		end
	end
	wait()
end

The problem is that when the position is assigned in the local script, the bones just go back to where they were moving. Video:

1 Like

Im pretty sure the reason that this is happening is because on the server you are constantly changing the position of the bones, so when the bones are moved on the client the server just puts them back. Keep in mind that the client moving a part does not replicate to the server.
Hope this can help!

1 Like

So I should use a remote event correct?

Thank you so much! I’ve run into a problem but I’ll handle it, Thank you so much again!