Moving GUIS objects inside a ScrollFrame causes it to move radically Off-Set & Inconsistent

I’m having this issue that started happening since my Studio updated this day or some hours ago…
Whenever i try to move a TexButton/ImageLabel, Etc that is a child of a Scroll Frame, it causes to move extremely off where my mouse is, This didn’t use to happen.

Reproduction Steps

  1. Create a Screen Gui
  2. Place a Scrolling Frame inside
  3. Place a TextBoxt or any compatible inside the Scrolling Frame
  4. Move it to adjust its position, It will act as shown in this video:

This bug doesn’t occur with non-scrolling frames, i tried to move the frame with “Scrolling” Disabled but it still behaves like that.

12 Likes

We’ve filed a ticket to our internal database, and we’ll follow up when we have an update!

Thanks for the report!

4 Likes

Thank you. Is affecting my developing a lot :skull:

3 Likes

any updates on this? is really necessary by my end since i work with Guis all the time…

is been almost a week and i have to find side solutions to this problem which still is a hassle since i can’t work properly with my main guis bc of this issue…

ok robloxxxxxxxxxxxxxxxxxxxxxxxxx

1 Like

Any updates on this? I’m having the same issue and it’s making development really difficult!

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so true, anytime i try doing anything relating guis i encouter this issue, is frustrating.

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any updates on this please? my developer friends got this issue as well.

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Hey,

You can set the AutoCanvasSize property in the ScrollingFrame to Y to fix the issue. If you have any questions feel free to ask!

7 Likes

oh that did the trick, thank you! i wasn’t aware of this change.

1 Like

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