I’m making a game with a fire particle effect on a moving part. The problem is that the particles don’t rotate with the part. Here is a video of what I mean
I want the fire to constantly be directly above the black part. Is there any way to do this? I use the roblox Fire, but I can use particle emitters instead.
In my honest opinion, I’m not 100% sure why the Fire, Smoke, and Sparkles classes are still around. They are ugly (their age has meant that most people are exposed to their generic look and will often dislike their use), not very customizable, and (in the case of smoke), performance killing.
Just as @Aaroncy said, use ParticleEmitters instead. If you want to use the Roblox fire effect, you can probably find it as a decal pretty easily.