https://i.gyazo.com/dc77cb40d20e66af5dd0855723e85422.mp4
Here’s a working rowboat. How would I move the oars in a circular motion?
First thing that came into my mind was tween but obviously that’s not possible. Maybe motors or hinges or that stuff? Any ideas?
TheSai_ki
(CIover)
January 5, 2023, 6:08am
#2
Change the pivot point and make it spin
Y_VRN
(Y_VRNDLL)
January 5, 2023, 6:19am
#3
Wouldn’t using an AnimationController
for the rowboat work? Then connect the oars with Motor6D and just animate them in Animation Editor?
1 Like
Spin using what method? CFrames? Motors? Tween?
I could do that. Could you link me a post which shows how to animate objects with motor6D. Though it needs to be able to animate on one side at a time since the rowboat only goes from side to side. Having them row together isn’t realistic.
Y_VRN
(Y_VRNDLL)
January 5, 2023, 11:00am
#6
This video should help. It contains how to set up a model, how to rig a model (with a plugin), and how to use the Animation Editor:
Upon uploading the animations, you can get their asset IDs and use them for your AnimationTracks for your boat to play them back.
2 Likes
system
(system)
Closed
January 19, 2023, 11:00am
#7
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