Moving Studio camera causes frame drops

When moving my camera, I notice my frames will sometimes drop to 30-40 FPS. As soon as I stop moving the camera, it will go back up to 60 FPS.

This only began happening yesterday, and has persisted across my laptop and desktop computer. It only seems to happen when around certain meshes.

In the above video, you can see my frames in Studio drop as soon as I go near the pan with the billboardgui.

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Can reproduce this. Has been happening to me to. Going around specific meshes significantly lowers frame-rate. Moving the camera rapidly may cause extreme lag, or possibly crashing.

This may be because my PC is very slow, and is not meant for gaming/developing.

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I’ve been dealing with the same issue, my PC normally runs 60 FPS with no dips. But whenever I pan my camera near a mesh I start to drop FPS.

Here’s a video of the issue

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