Moving tiled background

so i want to make a loading screen for my game and i want it to have some sort of moving background thats tiled so like it would have a bunch of icons that move toward a direction
how can i achieve this?

One of the slice types for an image label is Tile, which allows you to tile the image. It’s like a Texture but for UI. Then, you can tween the GUI up the tile size so it looks like the GUI hasn’t moved, and you can just loop tween it and position it back so it looks like it’s infinitely moving up, but in reality it’s just going up being reset and repeating.

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ooo i didnt know that
thank you so much!