Multiplace Games with shared Codebase

So In my scenario I have multiple in game missions which all are in different places, but one problem is that if I want to make a change to the codebase I would have to go into each game and make the change.

So if it’s possible, then what would the best and most efficient way be to have a codebase which is shared across multiple places?

Use packages, it lets you update models and code and it will update to anything that’s connected to it

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