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I want to achieve slowing the player during their m1 combos!
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okay, the issue. so like, im trying to slow the character everytime it presses m1.
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i tried looking for solutions in the developer hub but i couldnt find any similar posts.
local character = plr.Character
character.Humanoid.WalkSpeed = 6
task.delay(1, function()
character.Humanoid.WalkSpeed = 16
end)
okay here is the code that doesnt work well. though it slows down the player for the few 2-3 clicks in the middle of that the player suddenly goes back to normal walkspeed. how do i fix this??? any proper way?
what i’m trying to do is to set the character’s humanoid walkspeed back to 16 everytime it stops pressing m1.