how to make a script that will understand who the killer is?
I have used many different scripts but they don’t work
ok_wu
(ok_wu)
June 7, 2021, 6:36am
#2
Are you making a murderer mystery type game?
If so, are you trying to make a system like this?
1.The sheriff shoots an innocent but , both the innocent and the sheriff die.
2.The sheriff shoots the murderer. The murderer dies and the sheriff lives!
No. I am doing anti random kill script
I think CreatorTags
is what you want, those are basically just a “Kill Check” to determine who killed who
Insert me ranting about CreatorTags for 50 hours
CreatorTags! They’re basically used to simply detect a “kill check”, & they can reference both the “Target”, and the “Killer”
“But wait, how do I use them?”
Well, the way they’re implemented is that when a Tool kills a player, something what’s called a “CreatorTag” is added inside the Character’s Humanoid
The Tag’s Value would hold the Killer’s Name
The Tag’s Parent would be the Target’s Humanoid
So say we add this script inside Server…