My 3D ugc models are somewhat transparent


can someone help me with this problem i keep having? everytime i import my mesh as a accessory my models get this weird texture when i turn it into a accessory as it doesnt have a 2 side option on it


here is what its supposed to look like

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Did you active the DoubleSided (Or what is called, I don’t remember) on the Properties of the Mesh parts? (before turn in the accessory)

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Yes I did. when I first imported the mesh before. it looked normal until I turned it into a accessory part. I tried looking for the same option but it wasn’t on the accessory part

Update: I fixed the problem! all I had to do is add the solidify modifier! :+1:

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