Whenever i use steaming enabled and head out of range the vehicles outside the range unanchor for when reloaded for some reason it doesn’t happen to buildings or anything of that sort just the vehicles am not sure if its a client issue because whenever i play with friends on my screen there vehicle is unanchored ( Only if they head out of range ) but on there screen the vehicle is intact strangely this only happens when a vehicle is outside of streaming enabled range, if anyone can help me i would appreciate it.
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Please read this post in regards to Streaming Enabled and how it applies to vehicles and complex assemblies, and make sure to click through the embedded link in there, as it explains how to make sure your assembly root part will keep the vehicle operating properly within streaming enabled experiences:
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