My accessory isn't being put on the dummy model

Hi, my accessory isn’t on the dummy! It stays in the same position as where it spawned. It usually welds correctly but it does not work now. Please help.

Show me everything inside of it please

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This is everything inside the accessoryimage

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Is the handle anchored by any chance?

No it’s not anchored (30 chhrr)

I really don’t know try changing the values of it’s position in the accessory

Hey, Try To Use the Command Bar to Insert your Accessory.
Go to ViewCommand Bar

Now Get the ID Of the Accessory you Want to Insert, you can Find this by going to the Accessory
in the Catalog and Copying a number From the Page Link.

Enter this Command into your Command Bar.

game:GetService("InsertService"):LoadAsset("YourID").Parent=workspace

This will Make A Model and Inside the Model will be Your Accessory,
Just drag the Accessory to your Dummy and it Should show Up!


the accessory just doesn’t move regardless of what model i put it in

Did you use the command bar to insert the accessory?

yes, i used command bar and the plugin but both results in the same bug

Hey, Its kinda Weird.
On my End it Works Perfect.

Now I Assume your Dummy’s Name is “Pumpkin Reaper”
Copy paste this into your Studio Commandbar.

game:GetService("InsertService"):LoadAsset("5673678227").Parent = workspace:FindFirstChild("Pumpkin Reaper") wait(0.25) for _, accessory in pairs(workspace:FindFirstChild("Pumpkin Reaper").Model:GetChildren()) do if accessory:IsA("Accessory") then accessory.Parent = workspace:FindFirstChild("Pumpkin Reaper") end end

hmm, still the same bug, the accessory still not welded and is far away from model. Maybe it’s something wrong with my model?

Lets see if its the model or Not.
Insert another Dummy And Rename it to “Pumpkin Reaper”

Now Remove the Old Dummy For A while.
run the Script again

game:GetService("InsertService"):LoadAsset("5673678227").Parent = workspace:FindFirstChild("Pumpkin Reaper") wait(0.25) for _, accessory in pairs(workspace:FindFirstChild("Pumpkin Reaper").Model:GetChildren()) do if accessory:IsA("Accessory") then accessory.Parent = workspace:FindFirstChild("Pumpkin Reaper") end end

Nope I made a new model and ran the script but the accessory still stuck.
image

it’s a dumb studio bug that started happening weeks ago, accessories don’t attach to rigs in team create servers for whatever reason.

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Is it a item on the catalog or did you make it?