Hi, I’m a developer for a gun game. From what I’ve been told, and have seen for myself, an update has made my animations for my game weird. Is there a fix for this?..
Are the animation priorities set correctly?
The run is set to Idle, and the slide is set to Movement. So yeah, I think it’s set correctly. Especially when it comes from an animation that’s been made 8-9 months ago.
Try setting your run to movement and the slide to one of the action
mine uses action2, cant remember why but i think its so it doesnt mess with other action animations